Ironing the Curtain — a Cold War grand-strategy prototype
DateSep 1945
Influence—
Treasury—
World Tension
Cold War (W–E)
Time
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September 2, 1945
The guns fall silent and a new contest begins. Two powers stand astride a ruined world; everyone else must choose a side, or try to stand apart. Command any nation on Earth — a superpower, a recovering Great Power, or a small state pursuing Non-Alignment. Each year you spend Influence to spread your cause; the superpowers you don't control play the great game against you.
Briefing
Your standing goals, the great powers, every active war, and the latest dispatches.
Your Objectives
—
Great Powers
Only the two superpowers begin with Great Power status. Others cross the threshold (score ≥ 60) by building industry, military reach, and a sphere of aligned states.
Active Conflicts
No active conflicts.
Dispatches
The newswire is quiet… for now.
Save & Load
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